if (knitr:::is_latex_output()) {
knitr::asis_output('\\url{....}')
} else {
knitr::include_graphics("fig/Maze.gif")
}
move(), turn_left()front_is_clear(), wall_in_front(), right_is_clear(), wall_on_right(), at_goal()while 루프, if/elif/else 조건 문if (knitr:::is_latex_output()) {
knitr::asis_output('\\url{....}')
} else {
knitr::include_graphics("fig/Maze.gif")
}
def turn_right():
turn_left()
turn_left()
turn_left()
while not at_goal():
if right_is_clear():
turn_right()
move()
elif front_is_clear():
move()
else:
turn_left()